TTL Plays! is back to bring you a look at one of my most favorite games we’ve played in recent memory, Chivalry: Medieval Warfare. A game where reach and swing speed replace more familiar considerations like bullet range and reload time, and where you’ll spend your time debating whether to attempt to crush your opponent in one blow with an overhand smash or whether your weapon might be better suited to hitting them with a variety of quick stabs.
Watch as TTL Cute, TTL Cozmo23, and TTL Pony wrap their heads around some of their first forays into first person medieval melee combat.
Join us on our forum if you’d like to share some of your own medieval war stories.